TA的每日心情 | 衰 2024-1-8 14:04 |
---|
签到天数: 2 天 [LV.1]初来乍到
注册会员
- 积分
- 85
|
function _AttackDamage(Actor, AttackTarget, nDamage, MagIdx) --攻击前触发
if (Actor.TargetCret ~= nil ) and Actor.TargetCret.iHandle == AttackTarget.iHandle then
print(Actor.TargetCret.iHandle .. '第二刀的实际仇恨值目标')
Actor.TargetCret = AttackTarget --当前攻击目标设置为AttackTarget
print('当前攻击目标设置为' .. AttackTarget.CharName)
--vvlib:action(Actor,RELEASEMAGICEX,1,0,3,1,0,0)
Actor:UseSkill(11,false,3,1,0,2)
end
return nDamage
end
不释放技能
|
|